Finally got around to updating the game I originally submitted for Molyjam
2012. It’s a Rambo game inspired by the Peter Molydeux tweet:
“I wanted that Rambo license. My idea was that Rambo is dead, you control his ghost and must locate and hug every one of his victim’s ghosts.”
Play it at:
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Rambo: Last Blood (Peter Javidpour) | FreeIndieGam.es
[...] Finally got around to updating the game I originally submitted for Molyjam 2012. It’s a Rambo game inspired by the Peter Molydeux tweet: – [Author's description] [...]
Apr 20, 2012 at 4:20 am
Rambo: Last Blood Is The Silliest Thing | Rock, Paper, Shotgun
[...] get much longer than that. So, naturally, Rambo: Last Blood is a puzzle game about hugging. To say precisely why would spoil a couple choice jokes, but the game’s basically a giant, aching 15-minute-long [...]
Apr 21, 2012 at 6:00 am
Rambo: Last Blood Is The Silliest Thing | 24/7 Gaming
[...] get much longer than that. So, naturally, Rambo: Last Blood is a puzzle game about hugging. To say precisely why would spoil a couple choice jokes, but the game’s basically a giant, aching 15-minute-long [...]
Apr 21, 2012 at 8:07 am
Paul
Loved that one.
The sequence when you’ve just been killed and you restart exactly at the same location is pure genius. That and the control options.
I was laughing and had thoughts like : “I can’t jump… well, it’s normal I’m playing Rambo. What the hell ? Where’s my gun ? WHY AM I FLOATING ?”.
In case of a christian post-death scenario, I’d probably be as lost as that.
Anyway, it made the day of a bunch of my friends too, so I though I’d just come to thank you !
It may be a little short, but it’s a great game anyway !
Apr 22, 2012 at 3:27 pm
Rambo: Last Blood Lets You Hug Dead People | The Archaic Pixel
[...] Rambo: Last Blood allows you to do just that, all while shirtless and sweaty. Rambo literally rents his tank top in two, and extending his arms to his former adversaries, smothering them and granting their souls peace. According to the developer Peter Javidpour, the game was a submission to this year’s Molyjam, inspired by Molyduex’s particular tweet: I wanted that Rambo license. My idea was that Rambo is dead, you control his ghost and must locate and hug every one of his victim’s ghosts. [...]
Apr 22, 2012 at 7:43 pm
planettom
Yea, I lit up all 8 letters of Valhalla!
We have somewhat similar tendencies in Flash game design; I refer to my game based on the 1974 ABC Movie of the Week KILLDOZER (Link above).
Apr 23, 2012 at 5:24 pm
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